<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Conway&#8217;s Game of Life Using a Convolution Filter</title>
	<atom:link href="http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/</link>
	<description>Examples and tips for making Flash and Actionscript games</description>
	<lastBuildDate>Fri, 24 Jun 2011 09:26:47 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: AS3 Cyclic Cellular Automata — Ginger Binger</title>
		<link>http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/comment-page-1/#comment-42</link>
		<dc:creator>AS3 Cyclic Cellular Automata — Ginger Binger</dc:creator>
		<pubDate>Fri, 28 May 2010 07:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.stdio.co.uk/blog/?p=123#comment-42</guid>
		<description>[...] Daniel Rinehart&#8217;s version of Conway&#8217;s Game of Life using Pixel Bender. Also, check out this cool implementation using simple BitmapData functions by Alistair [...]</description>
		<content:encoded><![CDATA[<p>[...] Daniel Rinehart&#8217;s version of Conway&#8217;s Game of Life using Pixel Bender. Also, check out this cool implementation using simple BitmapData functions by Alistair [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tlecoz</title>
		<link>http://www.stdio.co.uk/blog/actionscript/conways-game-of-life/comment-page-1/#comment-39</link>
		<dc:creator>tlecoz</dc:creator>
		<pubDate>Mon, 10 May 2010 22:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.stdio.co.uk/blog/?p=123#comment-39</guid>
		<description>funny !

it reminds me some things I did recently

this : http://www.machinbidules.com/?p=42

(sorry it&#039;s in french...Go to the bottom of the page to see the demo in action)

and this : http://www.machinbidules.com/?p=168


I will look at your code in details cause I never use BitmapData.paletteMap and never seen a code using it until now.

Thanks !</description>
		<content:encoded><![CDATA[<p>funny !</p>
<p>it reminds me some things I did recently</p>
<p>this : <a href="http://www.machinbidules.com/?p=42" rel="nofollow">http://www.machinbidules.com/?p=42</a></p>
<p>(sorry it&#8217;s in french&#8230;Go to the bottom of the page to see the demo in action)</p>
<p>and this : <a href="http://www.machinbidules.com/?p=168" rel="nofollow">http://www.machinbidules.com/?p=168</a></p>
<p>I will look at your code in details cause I never use BitmapData.paletteMap and never seen a code using it until now.</p>
<p>Thanks !</p>
]]></content:encoded>
	</item>
</channel>
</rss>

